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Make games with blocks in the Arcade simulator. Sprites, movement, speed, overlaps, score and lives, timers, decisions and projectiles, ending in Space dodger, a game built in milestones.

Start1. Sprites on the screen

Sprites and movement

Put sprites on the screen, and move them with the controller and with speed.

1Sprites on the screenNot started
2Move with the controllerNot started
3SpeedNot started

Collide and score

Overlaps as events, kinds, score, lives and timers.

4Overlaps and kindsNot started
5Score and livesNot started
6TimersNot started

Decide

If and else, checked every frame: wrap-around, safe zones and chasers.

7If, every frameNot started
8Else and chasingNot started

Compare two positions to steer an enemy towards the player with if … else, then meet the follow block that does it for you.

  1. Predict
  2. Run
  3. Investigate › Which way?
  4. Investigate › How many run?
  5. Investigate › Zoe's cat
  6. Modify › Up and down
  7. Modify › Caught!
  8. Modify › Meet the real tool
  9. Mix it up
  10. Make
Start lesson

Fire

Projectiles, then read a whole game and change it.

9ProjectilesNot started
10Read a gameNot started

Final challenge: Space dodger

Build a dodging game in milestones, with less help each time.

Progress is saved in this browser only. Nothing is sent anywhere.

For teachers: Teacher guide (notes, answers, solutions, slides and worksheets)