Build it, test it, improve it. An elective layer on top of the core curriculum for schools with kits, a makerspace or a STEM elective: mechanisms, circuits and microcontrollers, CAD and 3D printing. Each lesson teaches one engineering idea on a board or simulator, then a design brief tests it against criteria. It applies maths, science and code rather than re-teaching them.
Gears, levers and pulleys trade speed or distance for force; cranks, cams and linkages change one motion into another.
Start here: no kits needed, and every lesson works in the browser.
Open the Mechanisms trail →Frames, trusses and beams, and why some structures stand while others fold, buckle or sag.
Start here to see why bridges and towers are full of triangles.
Open the Structures trail →Circuits, sensors and motors, from the micro:bit in Tinkercad to Arduino C++ on real hardware.
Start here to wire real circuits and program a microcontroller in text code.
Open the Physical computing trail →Design parts to size in Tinkercad and Onshape, then 3D print or laser cut them.
Start here to design a part that fits, then print it.
Open the CAD and fabrication trail →From breadboard to protoboard and soldering, then a schematic and a PCB.
Start here to turn a breadboard circuit into a board of your own.
Open the Design your own board trail →Gears, levers and pulleys trade speed or distance for force; cranks, cams and linkages change one motion into another.
Frames, trusses and beams, and why some structures stand while others fold, buckle or sag.
Circuits, sensors and motors, from the micro:bit in Tinkercad to Arduino C++ on real hardware.
Design parts to size in Tinkercad and Onshape, then 3D print or laser cut them.
From breadboard to protoboard and soldering, then a schematic and a PCB.