From a working breadboard to a printed circuit board: place the parts, route the copper on one or two layers, and meet the design rules before ordering. Then design a real one in KiCad or EasyEDA in the Capstone projects.
Placement, routing on two layers, and design rules for current.
A printed circuit board starts as parts on a grid and a list of nets: pads that must end up joined. Thin ratsnest lines show the joins still to make. Students find nets, then move and turn parts so the joins are short and the connector sits at the edge.
Routing turns every ratsnest line into copper. Two traces of different nets can never touch, so where they must cross, one goes round or drops to the other side of the board. Students route the shield on one layer, then on two, and compare the copper.
A trace that carries a motor's current must be wider than one that carries a signal, or it heats up. Students set trace widths against current, meet a trace too wide to pass between pins, then work out what an order of boards costs.
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