← Data and chance

Sample spaces and probability

The sample space lists every possible outcome. When the outcomes are equally likely, the probability of an event is favourable outcomes ÷ total outcomes; when they are not (a spinner with a bigger sector), use the sizes. The probabilities add to 1.

A spinner is half red. Red, blue or green: three colours, so is each one a third? Spin it a thousand times and see.

Probability measures how likely something is, from 0 (impossible) to 1 (certain).

PredictRead the problem and decide what you think before you try anything. A wrong guess is fine: it shows you what to look for.

A third each?

Three colours, but are they the same size?

A spinner is half red, a quarter blue and a quarter green. What is the probability of blue?

TryTry it on the board and compare the result with your prediction.

Spin it

The table lists the sample space, each outcome's probability, and what happened.

Try it yourselfYour edits are saved in this browser.

Run at least 1000 spins. Is the relative frequency of blue nearer 14\tfrac{1}{4} or 13\tfrac{1}{3}? Was your prediction right?

Use the board. This ticks when you get there.

InvestigateWork out why it happens, one step at a time.

List, then count

Here is how to find a probability.

Worked exampleBefore each step, say what you think comes next.
  1. {1,2,3,4,5,6}\{1, 2, 3, 4, 5, 6\}List the sample space: every possible outcome of rolling a dice.

Now work out P(even) on a dice.

Read Kai's reasoning. Is each colour the same size?

Roll a fair dice. What is the probability of an even number? Give a fraction in simplest form.

Kai works out probabilities for the half-red spinner. Click the line where his reasoning goes wrong.

A bag has 3 red, 5 blue and 2 green counters. You take one without looking. What is P(blue)P(\text{blue})? Simplest form.

ModifyChange the problem on purpose and see what happens.

One change at a time

Each task changes one thing.

Roll a fair dice. What is the probability of a number greater than 4? Simplest form.

A spinner has three equal sectors labelled A, A and B. What is the sample space, and P(A)P(A)?

A spinner has P(red)=0.5P(\text{red}) = 0.5 and P(blue)=0.3P(\text{blue}) = 0.3. The only other colour is green. What is P(green)P(\text{green})?

Write P(heads)P(\text{heads}) for a fair coin as a percentage.

Edge cases on a fair dice: P(7)P(7) and P(less than 7)P(\text{less than } 7)?

PractiseA few on your own, to check you have it.

Probabilities

A bag has 4 yellow and 6 purple counters. P(yellow)P(\text{yellow})? Simplest form.

Pick a letter at random from the word MATHS. What is the probability it is a vowel? (A fraction.)

Which list is the full sample space for spinning this spinner: four equal sectors labelled 1, 2, 2, 3?

Review: Group A's median is 12 (range 4); Group B's is 12 (range 15). Which is right?

MakeMake your own problem using what you have learned. Expect a few tries; that is normal.

Design a bag

Then: design a bag with P(red)=13P(\text{red}) = \tfrac{1}{3}. What is the smallest bag that works?

Design a bag of 10 counters with P(red)=310P(\text{red}) = \tfrac{3}{10} and P(blue)=12P(\text{blue}) = \tfrac{1}{2}; the rest are green. How many green counters?

For teachers

Students list sample spaces for coins, dice, bags and spinners, assign probabilities as favourable ÷ total when outcomes are equally likely and from sizes or counts when they are not, check that probabilities add to 1, and test a prediction with 1000 spins (AC9M7P01, nodes 1 and 2). About 45 minutes.

Open the teacher guide: answers, solutions, slides and a worksheet.

Students will be able to

Before class

Do the Run board first. Students need fractions, decimals and percentages (Number Foundations).

This is a hinge: everything in Chance builds on a complete sample space and correct probabilities. The common mistake is treating every listed outcome as equally likely (three colours, so 1/3 each); it is planted in the Predict and in Kai's reasoning.

The board's random spins are different every time; with 1000 or more spins the relative frequencies are reliably close to the probabilities.

Running the lesson

  1. Predict: take a show of hands; ask students who chose 1/3 how they decided.
  2. Run: ask what relative frequency you would expect if each colour really were 1/3.
  3. Investigate: write the sample space for each device on the board before any probability.
  4. Modify: for repeated labels, draw the spinner with A, A, B.
  5. Make: ask for the smallest bag with P(red) = 1/3.

When students get stuck

Stretch and support

Stretch: Design a spinner with four colours where one colour is three times as likely as each of the others.

Support: List the sample space in a table with a probability column; check the column adds to 1.

Where it leads

Next: Predict and test (AC9M7P01 node 3, AC9M7P02 node 1): expected counts and experiments.

Where it leads: complementary events and two-step experiments (Year 8).

What each step is for

Now you can
Practise this skillNew questions, new numbers each timeGet 3 right in a row to mark it practised.Next lesson7. Predict and testThe expected number of times an outcome happens is its probability × the number of trials: 60 rolls should give about 10 sixes. Run the experiment and record the counts: the results come close, but rarely exactly.