← Data and chance

Complementary events

An event and its complement (everything else that could happen) cover every outcome once. Use that to find probabilities quickly, especially for 'at least one'.

The forecast says a 30% chance of rain. What is the chance it stays dry? You know straight away, but why does it work?

An event is a set of outcomes, such as "roll a 5 or a 6". Its complement, written not A (or A′), is every other outcome in the sample space.

PredictRead the problem and decide what you think before you try anything. A wrong guess is fine: it shows you what to look for.

Not red

A spinner lands on red with probability 0.35. It has other colours too. What is the probability it does not land on red?

TryTry it on the board and compare the result with your prediction.

An event and its complement

Every outcome is in A or in not A, never both and never neither. So:

P(A)+P(not A)=1P(not A)=1−P(A)P(A) + P(\text{not } A) = 1 \qquad P(\text{not } A) = 1 - P(A)
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Click the outcomes for A: 'roll at least 5'. Then press Show not A. Do P(A) and P(not A) add to 1? Does that match your prediction?

Use the board. This ticks when you get there.

InvestigateWork out why it happens, one step at a time.

Using the complement

Here is the routine.

Worked exampleBefore each step, say what you think comes next.
  1. P(red)=38P(\text{red}) = \tfrac{3}{8}A bag has 3 red counters out of 8.

Read Ben's working. Which outcomes are in neither event?

The chance a bus is late is 0.15. What is the chance it is not late?

Ben works with two events on a dice. Click the line where his reasoning goes wrong.

On one roll of a dice, which pair of events is complementary?

ModifyChange the problem on purpose and see what happens.

At least one

Need a hint?

No six means the first dice is not 6 and the second is not 6.

Another hint

That is the 5 by 5 block of outcomes from 1 to 5. Clicking a row or column number chooses the whole row or column.

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Two dice are rolled. Choose every outcome with no six at all.

Use the board. This ticks when you get there.

So what is the probability of at least one six when two dice are rolled?

Three coins are tossed. What is the probability of at least one head?

A factory finds that 2% of its light globes are faulty. What percentage are not faulty?

PractiseA few on your own, to check you have it.

Complements

P(a team wins) = 0.45. A draw is not possible. What is P(the team does not win)?

On a dice, what is the complement of 'roll at least 4'?

A card is drawn from a pack. A is 'a heart' and B is 'a spade'. Are A and B complementary?

Review: a dice is rolled 120 times. How many sixes do you expect?

MakeMake your own problem using what you have learned. Expect a few tries; that is normal.

A quarter

Then describe your event in words, so someone else could check it.

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Need a hint?

P(A) = 1/4 means 9 of the 36 outcomes.

Another hint

Try a rule, such as 'the first dice is even and the second is 3 or less'. Clicking a row number chooses a whole row.

Two dice: choose an event A with P(A) = 1/4. Then show not A. What is P(not A)?

Use the board. This ticks when you get there.

For teachers

Students choose events on a dice and two dice, show their complements, and use P(not A) = 1 − P(A), including for 'at least one' (AC9M8P01, nodes 1 and 2). About 40 minutes.

Open the teacher guide: answers, solutions, slides and a worksheet.

Students will be able to

Before class

Do the Run board yourself first. Students need sample spaces and probability as a fraction (Year 7 Chance).

The one idea: an event and its complement cover every outcome exactly once, so their probabilities add to 1. The common mistake is calling any two events that can't happen together complementary (Ben's mistake); complementary events must also cover everything. "Mutually exclusive" is the formal word for can't-happen-together; it is used in the teacher notes, not required of students yet.

'At least one' is the main use: one block to count (none) instead of many cases.

Wider: the chance of at least one six in four rolls of a dice, 1 − (5/6)⁴, a famous gambling question (needs multiplying, Year 10).

Running the lesson

  1. Predict: ask whether the other colours matter.
  2. Run: ask whether any outcome is in both, or in neither.
  3. Investigate: ask Ben where a roll of 3 goes.
  4. Modify: ask why counting 'no six' is quicker than 'at least one six'.
  5. Make: ask how many outcomes make a quarter of 36.

The hard part (on purpose)

Telling complementary from 'can't happen together'. Ask: does every outcome land in one of the two?

When students get stuck

Stretch and support

Stretch: Two dice are rolled. Which is more likely: at least one six, or a sum of 7 or more? Use complements.

Support: A sample space printed as a grid, with two colours of highlighter.

Where it leads

This covers AC9M8P01.

Where it leads: two-way tables and Venn diagrams (next), and 'and', 'or' and 'not' in compound events.

What each step is for

Now you can
Practise this skillNew questions, new numbers each timeGet 3 right in a row to mark it practised.Next lesson11. Venn diagrams and two-way tablesWhen everyone in a group is sorted by two yes/no questions, a Venn diagram and a two-way table show the same four groups: one, the other, both and neither. Each person is in exactly one of them.