← Data and chance

Many trials

Over a few trials the relative frequency jumps about; over many it settles close to the probability. That is why more trials give a better estimate, and why a run of tails does not make heads 'due'.

Flip a coin ten times and you might get 7 heads. Flip it ten thousand times and you will be very close to half. Why does more help?

In Predict and test you saw that a short experiment rarely matches the expected count. This lesson asks what happens as the number of trials grows.

The relative frequency (count ÷ trials) jumps about over the first few trials, then settles closer and closer to the probability. This is called the law of large numbers. It is why a large experiment (or a simulation) gives a good estimate of a probability you cannot work out from a sample space.

PredictRead the problem and decide what you think before you try anything. A wrong guess is fine: it shows you what to look for.

10 or 1000?

Picture 10 flips. How likely is exactly 5 heads?

Which is more likely to give a relative frequency of heads between 0.45 and 0.55: 10 flips, or 1000 flips?

TryTry it on the board and compare the result with your prediction.

Watch it settle

Where is the line after 10 flips? After 1000? Press Start again and run it again: does the start look the same?

Try it yourselfYour edits are saved in this browser.

Run 10 flips, then keep going to at least 1000. Watch the line. Was your prediction right?

Use the board. This ticks when you get there.

InvestigateWork out why it happens, one step at a time.

Settling, not balancing

Here is why more trials help.

Worked exampleBefore each step, say what you think comes next.
  1. 710=0.7\tfrac{7}{10} = 0.7Ten flips: one result changes the fraction by 0.1.

Now find the relative frequency after 1000 flips.

Read Zara's reasoning. Does the coin know what happened before?

After 1000 flips, a coin has shown 482 heads. What is the relative frequency of heads? (A decimal.)

Zara thinks about her next flip. Click the line where her reasoning goes wrong.

Why does the relative frequency settle down over many trials?

ModifyChange the problem on purpose and see what happens.

One change at a time

Each task changes one thing.

Need a hint?

Run 1000 at a time. P(6) is 1/6 ≈ 0.167.

Need a hint?

You cannot see the bag. Run at least 1000 draws (each counter goes back in).

Another hint

Relative frequency of red × 10 estimates how many of the 10 counters are red.

Try it yourselfYour edits are saved in this browser.

Roll at least 2000 times. Does the relative frequency of sixes settle near 16≈0.167\tfrac{1}{6} \approx 0.167?

Use the board. This ticks when you get there.

A mystery bag holds 10 counters, red and yellow. Draw (with replacement) at least 1000 times and estimate how many are red.

Use the board. This ticks when you get there.

Which experiment gives the more trustworthy estimate of P(red) for a spinner?

Edge case: in 10 000 flips of a fair coin, will there be any runs of 5 tails in a row?

PractiseA few on your own, to check you have it.

Many trials

A drawing pin landed point-up 312 times in 800 throws. Estimate the probability it lands point-up. (A decimal.)

A roulette wheel landed on red 8 times in a row. What is true about the next spin?

Using your estimate of 0.39, how many point-up landings would you expect in 200 throws?

Review: how many heads do you expect in 300 flips of a fair coin?

MakeMake your own problem using what you have learned. Expect a few tries; that is normal.

How many is enough?

How many flips did it take? Compare with others.

Try it yourselfYour edits are saved in this browser.
Need a hint?

Run 1000 at a time.

Another hint

Keep going until the relative frequency of heads is between 0.49 and 0.51.

Keep flipping until you have at least 1000 flips and the relative frequency of heads is within 0.01 of 0.5.

Use the board. This ticks when you get there.

For teachers

Students run hundreds and thousands of trials and watch the relative frequency settle towards the probability (the law of large numbers), use large experiments to estimate unknown probabilities, and reject the idea that outcomes are 'due' (AC9M7P02, node 2). About 40 minutes.

Open the teacher guide: answers, solutions, slides and a worksheet.

Students will be able to

Before class

Do the Run and Make boards first. Students need Predict and test.

The one idea: over many trials the relative frequency settles close to the probability, because each new trial changes the fraction less, not because results balance out. The common mistake is the gambler's fallacy (a coin is 'due' a head); it is planted in Zara's reasoning and again in Practise.

The mystery bag hides its contents: students estimate the make-up from 1000 draws (with replacement). It has 3 red and 7 yellow counters.

Running the lesson

  1. Predict: take a show of hands; many students choose 'equally likely'.
  2. Run: ask students to press Start again and compare the first ten flips of different runs.
  3. Investigate: show the 7/10 → 8/11 and 501/1000 → 502/1001 calculation on the board.
  4. Modify: collect the class's estimates for the mystery bag; reveal 3 red, 7 yellow.
  5. Make: collect how many flips each student needed.

When students get stuck

Stretch and support

Stretch: How many flips are needed, roughly, to be within 0.01 of 0.5 most of the time? Experiment with the board (about 10 000).

Support: Use the board's graph: point to where the line is after 10, 100 and 1000 trials.

Where it leads

This completes the Year 7 chance descriptors (AC9M7P01, AC9M7P02).

Where it leads: complementary events, two-step experiments and simulations of compound events (Year 8).

What each step is for

Now you can
Practise this skillNew questions, new numbers each timeGet 3 right in a row to mark it practised.Next lesson9. Statistical investigationsAn investigation asks a question that data can answer, plans who to measure and how, collects and displays the data, describes its shape, centre and spread, and reports an answer with its limits.