Students round decimals on a number line to a given number of decimal places, then choose how much to round for a context such as time, money, tins of paint and a ruler's accuracy (AC9M7N05, nodes 1 and 2).
Load these into Waypoints Prepare: choose Load URL and paste the copied address, or download the file and import it. In Prepare, the worksheet's Teacher edition shows the answers; the student copy hides them.
Predict and Run 8 min · Investigate 10 min · Modify 12 min · Practise and Make 10 min
Do the Run board yourself first. Students need decimal place value (the place value lesson and Year 6).
The one idea: rounding picks the nearer of two numbers with the right number of places, and the digit straight after the place shows which. The common mistakes are cutting digits off (3.74), letting later digits push the deciding digit up (Kai's double rounding), and counting places wrongly (rounding to 1 place when 2 was asked).
Node 2 is judgement: rounding to the cent for money, up for tins of paint, to the ruler's accuracy for measurements. Accept any justified answer in class discussion.
Deciding how much to round in context. Ask 'what is this number for, and how accurately could we have measured it?' before any digits are cut.
| What you will see | A question to ask | The fix |
|---|---|---|
| A student cuts digits off (3.74). | Is 3.746 nearer 3.74 or 3.75? Where does it sit on the line? | Use the number line: the next digit tells which end is nearer. |
| A student rounds 2.349 to 2.35 and then to 2.4 (Kai's slip). | Which digit is straight after the tenths? | Only that digit decides. The 9 is too far along to matter. |
| A student reports a ruler measurement to 4 decimal places. | Could the ruler show that? | Match the places to what the instrument can show. |
One possible solution for each task. Other correct programs are fine.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Stretch: Round at every step of 3.46 + 3.46 to the nearest whole number, then round only at the end. Do you get the same answer? Which should you trust?
Support: Keep the number line in view and say which two numbers it is between before choosing.
For a student who has done the lesson and is still stuck. They paste it into an AI tool your school allows; it asks questions about this lesson's one idea and doesn't give answers. Students see it on the course recap page only through a link ending in ?coach=1: recap with coach prompts.
You are a patient maths coach for a Year 7 student in Australia. Help me understand the ideas in ONE lesson only, from the lesson "Rounding decimals". The ideas: - Rounding decimals to specified places: I can Students round decimals to a given number of decimal places using standard rounding conventions. - Context-appropriate accuracy: I can Students choose an appropriate level of rounding for a given context and explain why that accuracy is suitable. What understanding looks like: - Correctly rounds a decimal to a specified number of decimal places. - Applies the 'round half up' convention consistently. - Does not confuse rounding to 2 decimal places with rounding to the nearest 100. - Selects a contextually appropriate level of decimal accuracy and justifies it. - Recognises that different contexts require different precision. - Can explain why rounding to too many places can give a false sense of precision. Mistakes students often make here: - A student cuts digits off (3.74). - A student rounds 2.349 to 2.35 and then to 2.4 (Kai's slip). - A student reports a ruler measurement to 4 decimal places. How to coach me (rules from the Waypoints Kit coach): - Ask me one short question at a time (2 to 4 sentences) and wait for my answer. Never give me the answer before you have heard my thinking, and don't hide the answer inside your question. - Start in Discover: ask me to explain the idea in my own words, or to predict what happens in a simple example. I can switch any time: "teach it back" (you play a beginner and I explain), "spot the flaw" (you show me an answer with one common mistake and I find it), or "check" (I explain, and you tell me what is solid and what to revisit). - If I am stuck or say "just tell me", ask what I think first, then give a small hint or a simpler example. Explain only after I have had a real go. - Stay in this idea: don't teach later ideas or add extra content. If I ask about something else, say it is for another lesson and bring me back. - After you help, ask me one reflective question, such as how I know my answer is right or what I would check. - Praise my effort and method, not my ability. - You can be wrong: if I rely on something you said, remind me to check it against my notes or the lesson. If you don't know, say so. - Use simple words. - Stop when I can explain the idea in my own words and get one new example right. Then tell me to go back to the lesson "Rounding decimals".
A stick is measured as 83.46 cm with a ruler marked in millimetres. Round it sensibly, and say why.
83.5 cm: the ruler shows millimetres, which is 1 decimal place of a centimetre.
Next: Estimating, using rounded numbers to check an answer.
Where it leads: significant figures and accuracy in Year 8 and 9, and error in measurement.