← Arcade Foundations: projects

Treasure hunt

Open project · after lesson 7: If, every frame

Make a collecting game: the player moves around, treasure appears in random places, collecting it scores, and something changes when the score gets high enough (the background, the speed, a message). Your own player, treasure and setting.

One way it could look
One way it could look. Yours will be different.

You'll use

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Milestones

Tick each one when it is true of your project. Nobody marks it: be honest with yourself.

Make it yours

Looking back

Tick every milestone first.

Arcade Foundations · project badge

★ Treasure hunt

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Milestones

The hardest part