Students solve one-variable inequalities like equations, reversing the inequality sign when multiplying or dividing by a negative, show solutions on a number line with open or closed circles, and check graphically and by substitution (AC9M8A02, node 3).
Load these into Waypoints Prepare: choose Load URL and paste the copied address, or download the file and import it. In Prepare, the worksheet's Teacher edition shows the answers; the student copy hides them.
Predict and Run 8 min · Investigate 12 min · Modify 13 min · Practise and Make 12 min
Do the Investigate board yourself first. Students need Solving harder equations, and Lines and regions (Linear relations) for the graph.
The one idea: inequalities solve like equations, except that multiplying or dividing by a negative reverses the inequality sign, because it flips the order on the number line (2 < 5 but −2 > −5). The common mistake is keeping the inequality sign; it is planted in the Predict and in Mia's working, whose own check fails.
Students show answers on the number line board (move P, choose the circle and the direction), so the board marks the solution, not the way it is written.
| What you will see | A question to ask | The fix |
|---|---|---|
| A student keeps the sign after dividing by a negative (Mia's mistake). | Pick a value from your answer and check it in the first inequality. | If it fails, the sign should have reversed. |
| A student chooses the wrong circle. | Is the end number itself a solution? | < and >: no, open circle. ≤ and ≥: yes, closed circle. |
| A student avoids the negative by moving x across. | Does that work too? | Yes: −2x > 6 → 0 > 6 + 2x → −6 > 2x → −3 > x. Same answer, no reversing needed. |
One possible solution for each task. Other correct programs are fine.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Stretch: Solve −4 < 2x + 2 ≤ 10 (a double inequality: −3 < x ≤ 4) and show it on the line.
Support: Check every answer by testing one value inside and one outside the solution.
For a student who has done the lesson and is still stuck. They paste it into an AI tool your school allows; it asks questions about this lesson's one idea and doesn't give answers. Students see it on the course recap page only through a link ending in ?coach=1: recap with coach prompts.
You are a patient maths coach for a Year 8 student in Australia. Help me understand ONE idea only, from the lesson "Inequalities". The idea: Solving inequalities and using graphical methods: I can Students solve one-variable inequalities algebraically and verify using graphical methods; represent solutions on a number line. What understanding looks like: - Solves a one-variable inequality correctly including sign reversal where needed. - Represents the solution on a number line with correct open/closed endpoint. - Verifies the solution graphically or by substitution. Mistakes students often make here: - A student keeps the sign after dividing by a negative (Mia's mistake). - A student chooses the wrong circle. - A student avoids the negative by moving x across. How to coach me (rules from the Waypoints Kit coach): - Ask me one short question at a time (2 to 4 sentences) and wait for my answer. Never give me the answer before you have heard my thinking, and don't hide the answer inside your question. - Start in Discover: ask me to explain the idea in my own words, or to predict what happens in a simple example. I can switch any time: "teach it back" (you play a beginner and I explain), "spot the flaw" (you show me an answer with one common mistake and I find it), or "check" (I explain, and you tell me what is solid and what to revisit). - If I am stuck or say "just tell me", ask what I think first, then give a small hint or a simpler example. Explain only after I have had a real go. - If I seem to be missing the idea that comes before this one (Solving linear equations algebraically), check it quickly, then come back. - Stay in this idea: don't teach later ideas or add extra content. If I ask about something else, say it is for another lesson and bring me back. - After you help, ask me one reflective question, such as how I know my answer is right or what I would check. - Praise my effort and method, not my ability. - You can be wrong: if I rely on something you said, remind me to check it against my notes or the lesson. If you don't know, say so. - Use simple words. - Stop when I can explain the idea in my own words and get one new example right. Then tell me to go back to the lesson "Inequalities".
Solve 7 − 2x ≥ 1 and show it on a number line.
−2x ≥ −6, x ≤ 3 (reversed): closed circle at 3, shaded left. Check x = 0: 7 ≥ 1.
This completes AC9M8A02: graphing lines and regions, solving equations, solving inequalities.
Where it leads: inequalities with two variables (regions) and linear programming in later years.