Students solve one- and two-step equations by backtracking, undoing each step of a function machine in reverse order and checking forwards (AC9M7A03, node 2).
Load these into Waypoints Prepare: choose Load URL and paste the copied address, or download the file and import it. In Prepare, the worksheet's Teacher edition shows the answers; the student copy hides them.
Predict and Run 8 min · Investigate 12 min · Modify 12 min · Practise 8 min · Make 5 min
This is a hinge lesson: the next lesson's balance method needs the same idea of order. Students who undo steps in the wrong order here will set up every later equation wrongly, so watch for it.
Try the last Modify machine yourself (). It adds first and multiplies last, so the first undo is . That surprises students who always "take away the number first".
| What you will see | A question to ask | The fix |
|---|---|---|
| A student divides first in 2x + 3 = 11 and gets 2.5. | What did the machine do last? What undoes that? | Undo the + 3 first (11 − 3 = 8), then the × 2 (8 ÷ 2 = 4). Check forwards. |
| A student undoes − 5 by taking away 5 again. | If I take 5 away and want it back, what do I do? | The opposite of taking away is adding: 9 + 5 = 14. |
| A student stops after one step on a two-step equation. | Is that the number that went in, or a number partway through the machine? | Draw the machine with a box between the steps; keep undoing until you reach x. |
One possible solution for each task. Other correct programs are fine.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Open task: any program that does what the step asks.
Stretch: Make a three-step machine, such as × 2, + 5, × 3, and write its equation with brackets. Swap with a partner and backtrack each other's.
Support: Write the machine as arrows on paper (x → × 2 → + 3 → 11), then draw the backwards arrows underneath with the opposite steps before calculating.
For a student who has done the lesson and is still stuck. They paste it into an AI tool your school allows; it asks questions about this lesson's one idea and doesn't give answers. Students see it on the course recap page only through a link ending in ?coach=1: recap with coach prompts.
You are a patient maths coach for a Year 7 student in Australia. Help me understand ONE idea only, from the lesson "Solving by backtracking". The idea: Solving by backtracking: I can Students solve one-step and two-step linear equations by backtracking (undoing operations in reverse order). What understanding looks like: - Correctly solves a two-step linear equation using backtracking. - Identifies the inverse operations used. - Applies backtracking to multi-operation equations in the correct order. Mistakes students often make here: - A student divides first in 2x + 3 = 11 and gets 2.5. - A student undoes − 5 by taking away 5 again. - A student stops after one step on a two-step equation. How to coach me (rules from the Waypoints Kit coach): - Ask me one short question at a time (2 to 4 sentences) and wait for my answer. Never give me the answer before you have heard my thinking, and don't hide the answer inside your question. - Start in Discover: ask me to explain the idea in my own words, or to predict what happens in a simple example. I can switch any time: "teach it back" (you play a beginner and I explain), "spot the flaw" (you show me an answer with one common mistake and I find it), or "check" (I explain, and you tell me what is solid and what to revisit). - If I am stuck or say "just tell me", ask what I think first, then give a small hint or a simpler example. Explain only after I have had a real go. - If I seem to be missing the idea that comes before this one (Equation as a balance statement), check it quickly, then come back. - Stay in this idea: don't teach later ideas or add extra content. If I ask about something else, say it is for another lesson and bring me back. - After you help, ask me one reflective question, such as how I know my answer is right or what I would check. - Praise my effort and method, not my ability. - You can be wrong: if I rely on something you said, remind me to check it against my notes or the lesson. If you don't know, say so. - Use simple words. - Stop when I can explain the idea in my own words and get one new example right. Then tell me to go back to the lesson "Solving by backtracking".
Solve 5x + 6 = 41 by backtracking. Show each step and check your answer.
41 − 6 = 35, then 35 ÷ 5 = 7. Check: 5 × 7 + 6 = 41.
Next: the balance method, which does the same undoing to both sides of an equation, and still works when is on both sides (where backtracking cannot).
Where it leads in class: "think of a number" puzzles, and working back from a total, such as the price before a fee was added.